Moist Meter | Zelda Tears of the Kingdom
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Top Comments (10)
Tears of the kingdom is open world perfection, not because it has a good open world, but because you can crucify your enemies on a cross
any game that allows for such ruthless torture is a masterpiece in my book
This game absolutely fucking rules, can’t put it down
It’s kind of incredible how Overwatch and Breath of the Wild released one year apart, won GOTY in their respective years, and got iterative sequels 6 years later, where the distance between them in quality is so enormously vast.
Once I saw that you can fuse a minecart to your shield to grind on rails I realized this was a masterpiece
I read in an interview with Eiji Aonuma that his main inspiration for TOTK was the wacky glitch machines players would make in BOTW, such as the 2 minecarts together turning into a flying machine with magnesis.
The sequence of events that lead up to getting the Master Sword back are some of my favorite moments in any Zelda game ever.
Tears of The Kingdom is the first game in a very long while to keep me up all night playing it nonstop
The fact that this works on the switch is an incredible feat. 30fps or not its insanity
Dude the dragon tear memories basically ARE the story, you've gotta finish that, the final scene is insane, especially in context if you kind of do things "in order". Totally agree that the end cutscenes for each of the temples was weird though, the same dialogue each time really broke the immersion.
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Top Comments (10)
Tears of the kingdom is open world perfection, not because it has a good open world, but because you can crucify your enemies on a cross
any game that allows for such ruthless torture is a masterpiece in my book
This game absolutely fucking rules, can’t put it down
It’s kind of incredible how Overwatch and Breath of the Wild released one year apart, won GOTY in their respective years, and got iterative sequels 6 years later, where the distance between them in quality is so enormously vast.
Once I saw that you can fuse a minecart to your shield to grind on rails I realized this was a masterpiece
I read in an interview with Eiji Aonuma that his main inspiration for TOTK was the wacky glitch machines players would make in BOTW, such as the 2 minecarts together turning into a flying machine with magnesis.
The sequence of events that lead up to getting the Master Sword back are some of my favorite moments in any Zelda game ever.
Tears of The Kingdom is the first game in a very long while to keep me up all night playing it nonstop
The fact that this works on the switch is an incredible feat. 30fps or not its insanity
Dude the dragon tear memories basically ARE the story, you've gotta finish that, the final scene is insane, especially in context if you kind of do things "in order". Totally agree that the end cutscenes for each of the temples was weird though, the same dialogue each time really broke the immersion.