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Microsoft DOOMs ID with layoffs | TheStandup

2026-07-12 Science & Technology
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Description

[Sponsor] Sentry: Catch, trace, and fix bugs across your entire stack. Use code: prime for $100 in free sentry credits → https://trm.sh/sentry Full Episode: Youtube: https://youtu.be/Ttfo1IfrKkA Spotify: https://open.spotify.com/episode/43uSuGnyFIwCpHFolPc2ns [Description] In this episode of The Standup, we dig into the Microsoft and Xbox layoffs, what they could mean for id Software, and whether id Tech can survive after major cuts to its engine team. [Chapters] 00:00:00 - Intro 00:01:10 - Star of the layoff (ID Studios) 00:03:07 - Sentry 00:04:07 - Back to Star of the layoff (ID Studios) 00:05:19 - Engine Engineers 00:09:50 - IDs Engine Team [Hosts/Guests] Prime: https://thestanduppod.com/contributor/theprimeagen Trash: https://thestanduppod.com/contributor/trash Casey: https://thestanduppod.com/contributor/cmuratori SomeCodingGuy: https://thestanduppod.com/contributor/SomeCodingGuy [Partners] Linear: https://trm.sh/linear Sentry: https://trm.sh/sentry [Socials] x.com/thestanduppod instagram.com/thestanduppod tiktok.com/@thestanduppod facebook.com/profile.php?id=61573286173150 [Other Places to find us] Spotify: https://open.spotify.com/show/01A062kejnXFkJE01bjN5J RSS: thestanduppod.com/feed.xml Clips: @TheStandupPodClips Website: thestanduppod.com [Tags] #Microsoft layoffs, #Xbox layoffs, #Xbox, #Microsoft gaming, #id Software, #id Tech, #Doom engine, #game engine development, #Unreal Engine, #Unreal Engine 5, #game dev, #game development, #game programming, #engine programming, #Casey Muratori, #ThePrimeagen, #The Standup, #Some Coding Guy, #Netflix, #Netflix engineering, #Game Pass, #Xbox Game Pass, #Steam, #Steam games, #Netflix of gaming, #gaming industry, #video game industry, #corporate management, #middle management, #software engineering, #programming podcast, #tech podcast, #asset pipeline, #game assets, #game tools, #custom game engine, #Epic Games, #Fortnite, #Microsoft management, #14 layers of management, #Xbox strategy, #gaming layoffs, #AAA games, #indie games, #game studios, #Bethesda, #Activision Blizzard, #cloud gaming, #subscription gaming, #game ownership, #software architecture

Top Comments (10)

@Briggie 2026-07-12

Last time I was this early Carmack was still at ID.

63
@JPS02 2026-07-12

Capitalizing "id" in the title certainly was a choice...

34
@GeoffSeeley 2026-07-12

"Measurement by fiscal year" tells you all you need to know about your job stability.

14
@MarcoGähler 2026-07-12

"The hard part is knowing what you have to do." Please explain this to all the managers who have no idea of software development.

87 5 replies
@Chef_Parsa 2026-07-13

I prefer to consume the podcast in full on YouTube. I don’t use Spotify.

7
@SensSword 2026-07-12

8;57 the graphics programming black book is one of the most cherished possessions from childhood.

8 1 replies
@toptier2800 2026-07-12

when they said Doom the Dark Ages, by Dark Ages they meant Microsoft lmao

6
@joshhardy5646 2026-07-12

The never ending push for growth is what kills all our favorite studios and franchises

6 1 replies
@非常に古い恐竜 2026-07-13

because all of this layoff, the entry-level position is getting filled by 10 years of experience in X and Y, I literally getting rejection in written the reason is that we have so many applicates with more than 10 years of professional experience.

3
@seattlegrrlie 2026-07-12

I spent years of my life measuring time in Fiscal Years

0

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