Moist Meter | Star Wars Jedi: Survivor
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Top Comments (10)
It’s always devastating to see an otherwise perfectly fine game be plagued with technical issues
My favorite part of modern gaming is how companies compete for the worst PC port award
Rick The Door Technician boss fight makes this game a 10/10 masterpiece. 👌
It is quite heartbreaking how a game that could have been a 90% because it innovated in everything it's predecessor did ended being a 70% because of performance issues.
The variety of sensible vocabulary in Charlie’s anger is a talent I swear no one else possesses
The fact that the lead developer declined extra production time is crazy
I gotta say, the actual writing for each of the characters and the voice acting was absolutely on point. The first game had some phoned in stuff and some of the NPC's were so shitty I wish I was deaf, but in Jedi Survivor, it's next level. It reminded me of Bioware RPGs of old. The music tied it all together, but how each cinematic or character conversation was presented, they clearly gave a shit. I firmly believe this is one of the absolute best Star Wars games since KOTOR. Also, Turgle should be in the next game. All hail Turgle.
Without getting into spoilers, my favorite parts so far have been the finale of the second mission on jedha and the second boss fight with the main bad guy. The main bad guy is possibly one of the coolest force users I’ve seen in a video game tbh
I actually love the attention to detail as cal progresses through the game (each major story development) and the background of the skill tree changes primarily in the final act
Performance issues are unforgivable for any AAA game but as regards the story it's an absolutely solid sequel and Star Wars game. I love the story
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Top Comments (10)
It’s always devastating to see an otherwise perfectly fine game be plagued with technical issues
My favorite part of modern gaming is how companies compete for the worst PC port award
Rick The Door Technician boss fight makes this game a 10/10 masterpiece. 👌
It is quite heartbreaking how a game that could have been a 90% because it innovated in everything it's predecessor did ended being a 70% because of performance issues.
The variety of sensible vocabulary in Charlie’s anger is a talent I swear no one else possesses
The fact that the lead developer declined extra production time is crazy
I gotta say, the actual writing for each of the characters and the voice acting was absolutely on point. The first game had some phoned in stuff and some of the NPC's were so shitty I wish I was deaf, but in Jedi Survivor, it's next level. It reminded me of Bioware RPGs of old. The music tied it all together, but how each cinematic or character conversation was presented, they clearly gave a shit. I firmly believe this is one of the absolute best Star Wars games since KOTOR. Also, Turgle should be in the next game. All hail Turgle.
Without getting into spoilers, my favorite parts so far have been the finale of the second mission on jedha and the second boss fight with the main bad guy. The main bad guy is possibly one of the coolest force users I’ve seen in a video game tbh
I actually love the attention to detail as cal progresses through the game (each major story development) and the background of the skill tree changes primarily in the final act
Performance issues are unforgivable for any AAA game but as regards the story it's an absolutely solid sequel and Star Wars game. I love the story